Reign of X Mini-Reviews: New Mutants / Excalibur / Hellions

New Mutants 14-18
Written by Vita Ayala
Art by Rod Reis


Vita Ayala was a good choice to replace Ed Brisson on New Mutants – they have a very natural affinity for writing young characters, and immediately gave the series a focus and mission that was lacking in Brisson’s issues. Ayala has tightened up the core cast to a group of classic New Mutants characters – Mirage, Karma, Wolfsbane, Magik, Warlock, Warpath – and have put them in charge of an outreach program to help give structure and a sense of purpose to Krakoa’s youth, not all of whom know who or what they want to be in this new society. There’s enough action and adventure moments for it to work as a superhero series, but Ayala is writing a story about young mutants trying to find themselves and seeking out paths that don’t involve becoming a proper superhero and attempting to solve problems with violence. 

Ayala’s strength as a writer lies in their empathy, and the plot of this run of issues is largely driven by characters’ pain and emotional needs, and how this makes some characters lash out and others become confused by conflicting feelings. The main story is about the Amahl Farouk – the sinister telepath who is the host of the demonic psychic creature the Shadow King – also deciding to become a mentor to young mutants, and manipulating some particularly vulnerable kids who’ve been traumatized by their mutations to seek ways to change their circumstances. 

Ayala carries over the Brisson creation Cosmia for this plot – she’s a teenager who hideously warped her body and just wants to be reset in her original form so she can feel like a normal person again. This is a very understandable angst, and it’s hard not to side against the book’s own protagonists when they – mutants, but normal looking humans – try to tell her that her mutation is who she is and thus beautiful in its own way. Ayala is very good at puncturing the sort of well-meaning but patronizing things we say to people in pain, and doing it in a way that doesn’t totally undermine a character like Mirage’s wisdom and generosity. 

Rod Reis’ loosely gestural and very colorful art remains a major highlight of this series, and his skill for conveying nuanced emotion in facial expressions and body language adds a lot of depth to what Ayala is trying to achieve in their character writing. Reis is also terrific with atmosphere and nails the pages where Ayala asks for psychedelic horror or storybook grandeur. Ayala is aiming high, but Reis is elevating the material on every page. 

Excalibur 16-20
Written by Tini Howard
Art by Marcus To
Color art by Erick Arciniega


Given that X of Swords spent a lot of time establishing the terrain of Otherworld and gesturing towards the many story opportunities offered among its realms it has been very disappointing that in the immediate wake of that story Excalibur – the X-Men series focused on Otherworld adventures – brushed all that aside for five consecutive issues telling the convoluted story of Betsy Braddock coming back after seemingly dying in the crossover. 

There is some narrative value in this plot as it provided an opportunity for Tini Howard to get around to exploring the complicated relationship of Betsy and Kwannon, but I don’t think we get anything very deep here. Ultimately Kwannon forgives Betsy for inhabiting her body for many years and moves along in the role of Psylocke, but it feels more she’s making a legal statement after a court settlement than anything that feels emotionally natural. 

Howard’s writing is still frustrating. She has good ideas and a strong notion of who Betsy Braddock is, and I’m intrigued by her exploring the character by putting her through a series of failures. But the best elements of Excalibur are mostly conceptual, and I think she stumbles through plotting on an issue-to-issue level and in making use of her full ensemble cast. At this stage it’s pretty clear that Excalibur is ultimately a Betsy Braddock solo series with a large supporting cast, and not a proper team book as it’s sold. Rogue, one of the best and most beloved X-Men characters, has spent 20 issues of this series essentially playing the role of “Betsy’s friend” without any real story of her own. Gambit fares even worse, mainly playing the role of “Rogue’s husband.” Jubilee and Rictor get a little more to do, but their stories are presented as minor relative to things directly pertaining to Betsy. 

Unlike the second arc of Marauders in which Gerry Duggan took Kate Pryde off the board and used it as a way of exploring the other characters in the series, Howard took Betsy Braddock out of Excalibur so the other characters could mostly just talk about missing her and trying to bring her back. I like Betsy Braddock a lot, she’s one of my favorite X-Men characters, and don’t mind this sort of focus on her but it’s time for this series to be more honest about what it is. Rogue getting reassigned to Duggan’s new X-Men series is a good sign, both for the good of that character, and for Excalibur moving away from wasting major characters in the orbit of Braddock. 

Howard has clearly made some effort to tell a complete plot in any given issue, at least in terms of setting an obstacle and overcoming it, but for the most part these seem weirdly inconsequential. Maybe part of the problem is how abstract the conflicts tend to be, particularly in a set of issues like these where everything’s so psychic and mystical and not rooted in physicality or social dynamics. Even when this storyline gets a proper antagonist in the form of Malice, the story ends up defeating the concept of the character – a disembodied psychic creature that hijacks bodies – by fleshing out her backstory and giving her a body in the end. Howard aims for pathos in telling Malice’s story, but it mostly just comes across as corny and as a clumsy parallel to Betsy’s own history. 

Marcus To’s art continues to be pleasantly average in scenes that are mostly talking and hanging out, and egregiously bland and flat whenever he’s asked to draw anything particularly fantastical, which is quite often in a series largely focused on fantasy genre scenes and psychic abstractions. Given that Howard’s writing has come off much better when paired with heavyweights Pepe Larraz, R.B. Silva, Phil Noto, and Mahmud Asrar on X of Swords, it’s very likely that these issues would have come across much better if To was not the artist. 

Hellions 7-12
Written by Zeb Wells
Art by Stephen Segovia
Color art by David Curiel

Hellions remains a highlight of the line as Zeb Wells explores some of the most warped X-Men characters with equal measures of dark wit and empathetic nuance. Wells is very good at making sure his eight characters get a roughly even amount of spotlight in any given story but in this run of issues we get a little deeper into the three weirdest cast members – Nanny, Orphan Maker, and Wild Child. The sorta contrived narrative reason for this is that after being resurrected from having died in Arakko the three have come back as “sharpened” versions of themselves, i.e., like even more themselves than they were before. In effect this means that Orphan Maker is even more petulant and childish, Nanny is more vindictive and monomaniacal, and Wild Child struggles with his profound primal urge to be an alpha while consistently finding himself in situations where he most definitely is not. Wells gets a particularly good scene out of this subplot in the Hellfire Gala issue in which Wild Child runs into his ex-girlfriend Aurora and finds that not only is she embarrassed by her past association with him, but she’s also with Daken, a bigger and more obviously alpha version of Wild Child. Wells manages to take the character’s plight - rooted in toxic masculinity and powerful incel vibes - and make it weirdly poignant without making him come across any less creepy and psychotic. 

Wells’ plotting is strong, particularly in the run of issues in which the cast is held captive by Arcade and Mastermind, but the pleasure of this series is in the genuinely funny dialogue and the way Wells gradually deepens the relationships between these demented and/or broken weirdos. Greycrow in particular has benefited from this as he demonstrated a fraternal warmth towards Wild Child, a respectful comradery with Havok, and a slow-simmering romantic chemistry with Psylocke. The broader question of the series is “can these people change and be rehabilitated?” and the ongoing story of Greycrow suggest that he can be if he continues to forge real connections rather than maintain an icy loner lifestyle that allowed him to see other people’s lives as useless and disposable.

Havok’s role in the series is to essentially be the “straight man” among the lunatics, but Wells does a good job of making it clear that he’s just as broken as the rest. In the Gala issue we are reminded that any status Havok has is due to him being Cyclops’ brother, and that authority figures like Xavier and Magneto seem to view him as a pathetic figure they must be superficially kind to as a favor to Cyclops. This feeds into the character’s delusion that he doesn’t belong amongst the Hellions, but also fuels the years of sudden volcanic anger and bad choices sparked by rampant insecurity that’s put him in this position.

Subterfuge

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“X of Swords” Chapter 6
Hellions #6
Written by Zeb Wells
Art by Carmen Carnero 
Color art by David Curiel

“X of Swords” Chapter 7
Written by Ed Brisson
Art by Rod Reis

“X of Swords” Chapter 8
Written by Gerry Duggan
Art by Phil Noto

• This set of X of Swords chapters restore some of the plot momentum that had slowed for the digressions into Wolverine and Storm solo stories last week. Thankfully the writing staff appreciates that there’s a hard limit on how many “quest for sword” plots that could be included without derailing the story entirely, and so this week we get a digression introducing a new plot thread centered on Mister Sinister and spend some time with designated swordbearers of Krakoa who already have their blades – Cypher, Magik, and Cable. 

• It was unclear what role the Hellions would play in this story, but Zeb Wells offers up a clever curveball: Mister Sinister offers the services of his Hellions to go to Otherworld and seek to sabotage the Arraki swordbearers, forcing them into forfeit and thus preventing any Krakoan from permanently dying in Saturnyne’s tournament. Exodus forces Sinister to lead the mission, largely out of his barely concealed contempt for the man. Wells plays it all as dark comedy, particularly as the vain and peevish Sinister brings his ragtag group of maniacs to Otherworld and only manages to make it through Avalon thanks to the artificial charms of Empath, who only agrees to cooperating if he’s permitted to make Greycrow his “pet.” Their mission seems doomed to fail if just by the narrative logic of the story, so this plot thread is more a question of what the result of their intervention might actually be. 

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Carmen Carnero’s art on this issue is quite good, and a step up from her previous work on Miles Morales and Captain Marvel – a bit less “Marvel house style,” a bit closer to the aesthetics of Pepe Larraz and R.B. Silva. She clearly had a lot of fun drawing Sinister in particular, and does a fine job of conveying his grandiose bitchiness. 

• Ed Brisson’s final issue of New Mutants is focused entirely on the plight of Cypher, who has been drafted into the tournament despite having minimal experience or natural aptitude for combat. Cypher has mixed emotions – he’s scared that he will die, he wants to prove himself, he’s trying to figure out why Saturnyne chose him, he feels he must do it to spare any other mutant’s life. Everyone else, most especially Krakoa itself, is actively trying to get Cypher out of the tournament altogether since his presence is crucial as he is the only one who can communicate with Krakoa. Brisson acknowledges Cypher’s anxiety but emphasizes his nobility and selflessness – he’s an unambiguously good guy, and even if he’s overcompensating he’s still quite brave. 

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Cypher’s foil in this story is his old friend Magik, who does her best to teach him how to fight though she has very low hopes for his potential of surviving in combat against any of the Arraki swordbearers. Cypher and Magik have a history of being played for contrast. They’re total opposites in most respects – a sweet gentle boy and a warrior sorceress raised in a literal hell – but they are both outsiders in terms of their perspective on everyone else. Magik leans into the “tough love” approach to giving him a crash course in combat techniques, but she can’t fully obscure her concern for him and fear that he will not make it. The tenderness comes through, particularly in Rod Reis’ thoughtful body language and facial expressions. 

• Exodus shows up again in New Mutants, this time to intimidate Cypher into following through with his plan to murder him on Krakoa to be resurrected later, with him stepping in as a replacement in the tournament. Krakoa and Warlock intervene, and Exodus leaves with the offer standing. It’s a good plot beat for Cypher’s story in this issue, but between this and the scene in which he forces Sinister into going to Otherworld, it’s more interesting to me as part of Exodus’ ongoing development. Exodus is essentially an unyielding zealot, but thus far he’s mostly been presented as a voice of reason in Quiet Council scenes and serves as a swing vote in a lot of situations. He’s got honor and good intentions, but he’s also ruthless and seems to have far better political instincts than most members of the Council. He’s willing to use the rules to undermine his enemies, as with Sinister, but also understands he must slowly gain favor with the other blocs. I can see him gradually become the Mitch McConnell of the Quiet Council. 

• The Cable issue shifts focus back to the S.W.O.R.D subplot from the ending of Creation, in which Cable, Cyclops, and Jean Grey discover that the crew of The Peak have been massacred. Even at the end of this issue it’s still very unclear how this plot thread connects to Saturnyne and the Tournament, though the introduction of the destructive hordes of aliens called the Vescora suggests that part of her endgame may be manipulating the X-Men into unleashing these creatures on the Arraki. (And maybe they’re from the Hothive?) That’s as good as I’ve got for speculation, but I appreciate there being this wild card element in the mix. This chapter isn’t quite as entertaining or moving as the Hellions or New Mutants chapters, but there’s some good horror and action beats in the plot and Phil Noto’s art is quite good and evocative. 

Not As Hoped

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“To the Grave,” “Fast and Furious,” “Not As Hoped,” 
“A-Hunting We Will Go,” “Something Rotten In…,” 
“Parasomnia,” “Ice Cream Dreams,” “Monster Machine”
New Mutants #3, 4, 6, 8-12
Written by Ed Brisson
Art by Flaviano (3, 6, 9-11) and Marco Failla (4, 8, 12)
Color art by Carlos Lopez

This series has been very frustrating, mainly because Ed Brisson is always shooting in the direction of good ideas but never quite hitting his mark. His stories are focused on dealing with the world outside Krakoa, with an emphasis on how hostile and bigoted humans are dealing with the existence of a new mutant nation state. This is fertile ground for stories but the situations and new human antagonists Brisson has come up with are rather dull – generic drug cartel enforcers, generic military goons, generic fictional foreign countries, generic right wing media trolls. Aside from one gangster with a particularly outlandish design, these are barely characters and they don’t come across as particularly threatening. The plots plod along like an empty ritual. Flaviano and Marco Failla don’t do much to elevate material – they tell the stories effectively but without much style or pizazz. It’s all strictly professional and nothing more. 

Brisson does a little better with character moments, particularly with Glob Herman. Brisson, who was writing various X-Men titles before Jonathan Hickman took over the franchise, has been fixated on Glob for some time now and has done more to develop the perennial background character than anyone else. But even after all the work he’s put in here in terms of fleshing the guy out in these issues, he’s still a snooze – a sweet boy in the grotesque body of a pink Jell-O monster. Perhaps I would be more receptive to Glob if it didn’t feel so much like he’s meant to be an unintentionally cruel metaphor for obesity. 

But hey, the text page with Glob’s vegetarian laksa recipe was very cute. Points for that. 

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There are other characters in New Mutants, including several that people would commonly associate with the name like Magik, Mirage, Cypher, Wolfsbane, Karma, Boom Boom, and Magma. The latter two characters have unexciting subplots, but the rest just seem to show up to serve plot functions. The fact that Hickman wrote most of the early issues of this series and has used several of the classic New Mutants in X-Men does Brisson no favors. Hickman has an excellent feel for these characters and is able to convey everything that’s ever been charming about them in very economical scenes and bits of dialogue. As written by Brisson they all seem flat and interchangeable.

I just don’t think this book is working. It’s not bad – lord knows there are plenty of comics that aren’t nearly as competent or at all thoughtful – but it’s well below the standards established by the other current ongoing X-Men titles. With all due respect to these creators, it’s hard to shake the feeling there’s other writers and artists better suited to the task of writing about the young mutants on Krakoa. Maybe some of them would even include romance plots, something you’d really hope for in a series about a community of a few dozen teenagers and young adults. 

Endangered Birds

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“Space Jail” / “Endangered Birds” / “Spoilers”
New Mutants #2, 5, and 7
Written by Jonathan Hickman
Art by Rod Reis


I already wrote about the start of Jonathan Hickman and Rod Reis’ mini-run on New Mutants back in November, but am now circling back to cover the subsequent three issues which have been published in a loose alternating pattern with a parallel story by regular series creators Ed Brisson, Flaviano, and Marco Failla. I’ll get to that stuff a bit later on once they’ve had a bit more time on the book. Given how tonally fresh and visually exciting the Hickman/Reis issues have been, the other issues have mostly felt like drab fill-ins in context and I’d like to get a better feel for what Brisson does on his own terms here. 

It was very wise of Hickman to lean so heavily on humor and self-awareness in this New Mutants arc, not just in terms of varying the tone of the overall X-Men line, but to flex some elements of his style that can get lost in his reputation as Mr. Epic Worldbuilder. The sitcom-ish tone also serves the characters well, at least in that each of them gets to be reintroduced as the essence of themselves as originally defined by Chris Claremont. A lot of baggage is being shed here in the interest of resetting this part of the franchise, and I’m all for it. In most cases this does nothing to go against how the characters have been written over the past few decades, but it’s very noticeable in the case of Wolfsbane, who seems to have regressed to a gentle naïf after about 30 years of stories in which she is traumatized and hardened. Maybe this is a hint that Xavier et al are omitting certain traumas from some people who are resurrected, or maybe it’s just Hickman bringing Wolfsbane back to what made her such a lovable and relatable character in the 1980s and it’s not something to overthink. Given the tone of this arc, the indication seems to be more the latter scenario. 

The focus of this arc is very much on Sunspot, who is obviously one of Hickman’s favorite characters and is now set up to be a central figure in all Shi’ar plot going forward. I’m quite pleased with this development as I adore Hickman’s version of Sunspot and also the way Sunspot’s narration makes a lot of Shi’ar plot I typically find rather dull and overly complicated quite fun and vibrant. I have a near lifelong history of disliking Shi’ar stories, but this one was a joy to read and I now feel invested in what happens with the Shi’ar empire and how it will intersect with the X-Men’s plans in the future. Even as a fan of Hickman going into this, I was skeptical about whether he could make me care about this aspect of things, but here we are. 

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Some notes: 

• The “fuck or fight” scene with Magik in issue #5 is very funny, but also notable as one of the few times I can remember Magik being played as an overtly sexual person. She’s often sexualized in illustration, but despite frequently being played as a subtextual girlfriend of Kitty Pryde, she’s never had a real romantic or sexual plot. (I might be forgetting something, but I don’t think so? I know she had a few flirty lines in Brian Bendis’ run.) 

• The use of the Shi’ar Death Commandos from the Claremont/Chris Bachalo run in the 2000s continues Hickman’s reverential use of characters designed by Bachalo. 

• The text page replacing what could have been “seventeen glorious pages” of action in issue #7 with a tabletop game is both hilarious and formally inventive. A reminder that we’ve only scratched the surface of what can be done with the text pages! 

• This arc is a real star turn of Rod Reis, who impresses on every page with his distinctive approach to color and design, and mastery over gestural drawing and facial expressions. Thankfully he’s sticking with Hickman for a Fantomex special in the near future, and will hopefully continue to work with him through the duration of his X-Men tenure. Or maybe an Image book together? They have remarkable chemistry; it feels like they’ve only just begun their collaboration. 

• Cypher has been walking around with what appears to be Warlock as his left arm all through this arc and in House of X/Powers of X, but this has not been addressed in the text. I wonder when Hickman plans on getting into that, as it’s obviously significant.