Fearless

“Fearless”
X-Men #1-9
Written by Gerry Duggan
Art by Pepe Larraz with Javier Pina (#4-5, 8) and C.F. Villa (#9)
Color art by Marte Gracia


X-Men is a series with a huge built-in advantage in that it’s primarily illustrated by Pepe Larraz, one of the best artists working in the medium today and one of the three people (along with Jonathan Hickman and R.B. Silva) who created and defined the Krakoa era of X-Men. Gerry Duggan is also one of the crucial foundational authors of this era as well, and it makes sense that he would be the one to be passed the baton of the main X-Men series from Hickman. Unlike Hickman’s run, which mainly served as a hub for general top level X-stories and had no particular team called the X-Men, Duggan is actually writing a clearly defined superhero team. This plays to Duggan’s strengths as established in Marauders – he’s very adept at writing old school superhero stories with an emphasis on Claremontian character development while working within Hickman’s sci-fi framework. His style is a well-balanced compromise, traditional in its structures but forward-thinking in its substance. 

Duggan and Larraz, who have worked together previously on Uncanny Avengers, made their Krakoa-era debut together on Planet Size X-Men. That issue, in which the mutants terraform Mars and establish it as the planet Arakko, was very bold and easily the biggest narrative move that was not set in motion by Hickman himself. From a post-Hickman perspective it was an important move in proving the other writers had it in them to make huge, clever creative swings that were not dependent on following his plans. Particular to Duggan, it seems like the first step in asserting himself as a primary author rather than a second banana, and his X-Men run has moved along with other contributions to the macro plot that have made the series seem vital rather than a more trad continuation of Hickman’s project. 

Duggan’s primary interest has been in further developing Orchis by introducing new characters and collaborators rather than focus on Hickman’s core Orchis cast of Director Devo, Doctor Gregor, Nimrod, and Omega Sentinel. The first issue introduces Feilong, the quasi-Elon Musk Chinese scientist who is embittered by the mutants usurping his plans to colonize Mars and spitefully creates an outpost for Orchis on Phobos, the moon of Mars. There’s also Doctor Stasis, a mysterious scientist with Doctor Moreau-ish tendencies and a Boba Fett-ish helmet who is intent on cracking the mysteries of mutant resurrection, and classic Marvel villain M.O.D.O.K., who is brought into the Orchis ranks on a contingent basis. The story is still in motion as of #9, but I appreciate the potential here – Feilong represents a logical response to the hubris of creating Arakko, while Doctor Stasis just… looks cool on account of Larraz’s design. As we all know, just looking really cool can take a villain very far. But it makes sense to expand the scope of Orchis’ membership, particularly as we’re meant to understand that this is a growing coalition of powers moving against the mutants. It can’t just be the same four characters working on all fronts

Duggan and Larraz’s X-Men is a tight team of 7 elected members – Cyclops and Jean Grey as the leaders and mainstays with Rogue, Polaris, Sunfire, Synch, and X-23 as Wolverine. (As a matter of site-wide clarity, I default to identifying that character as X-23 - no implied disrespect to her using that codename.) Duggan’s story structure is episodic with mostly done-in-one superhero plots that give space to spotlight a particular character. This has worked out pretty well, though it has been frustrating in the sense that it can give short shrift to characters who seem to linger in the wings before getting some story focus. The best example of this is Rogue, a major X-Men character who has had a fairly minor through the Krakoa era. It seemed at first that Rogue would finally get some time to shine in this series, but she’s barely around for issues on end before getting her spotlight in #9. In retrospect this was clearly a matter of scheduling – her scenes were focused on reuniting with her foster mother Destiny and that clearly had to be published on the other side of Inferno – but it nevertheless tests the patience in a monthly publication. 

The two characters who’ve been best served by appearing in this series are perennial third-stringers Polaris and Sunfire. Polaris has largely suffered through the years for being written with such wildly varying characterizations that more recent writers like Leah Williams have had to settle on making this volatility a feature rather than a bug, and Sunfire has been used so sporadically that he was rather undeveloped until Rick Remender and Duggan gave him a little more interiority in Uncanny Avengers. The Polaris situation was largely resolved by Larraz, who presented her in early X-Men art as a somewhat haughty cool girl carrying a Starbucks cup into battle. This is such a clever spin on where the character is in this era – she’s the daughter of Magneto and is giving off some Big Heiress Energy while still retaining the just-barely-concealed insecurities of Williams’ characterization of her in X-Factor. Duggan has simply followed Larraz’s lead here, and presents her as someone who’s juggled a lot of potential life directions and imposter syndrome issues and is finding herself by merging all her competencies as a superhero. 

As for Sunfire, it’s more a matter of this classic loner finding a sense of self-worth in service to his new nation but gradually realizing there’s other options for doing so that provide him the solitude he craves. It’s not easy to convey introversion in a superhero comic without showing an interior monologue through captions and thought balloons, but Duggan pulls this off in small gestures through the run. I can’t imagine Sunfire will be sticking around once the second team is voted in, but I do hope Duggan continues to follow the character as he gets increasingly involved in Arakko and cosmic matters, and I’m looking forward to his mission resolving a X of Swords dangling plot I’d assumed would be picked up in Tini Howard’s series.

The rest of the ongoing threads range from very engaging, like Cyclops being forced to conceal his resurrection in the guise of Captain Krakoa after dying publicly at the hands of Doctor Stasis or Duggan running with the tragic romance of Synch and X-23 as established by Hickman in The Vault issues, or are in a wait-and-see limbo like the Gameworld subplot that apparently comes to a head in the next few issues. The latter is a fairly thin concept that gains a lot from Larraz’s world building and draftsmanship, which gives a somewhat mundane notion a genuinely alien appearance and some necessary razzle dazzle. 

Larraz’ art is typically excellent in his issues, but thankfully he has very good understudies on this series. Javier Pina, a fellow Spaniard, has a style that merges a lot of Larraz’s aesthetics with a touch of George Perez and Phil Jiminez. It meshes well in a collection, particularly as Pina has nudged his art towards more overt Larraz mimicry in #8. C.F. Villa, who illustrated #9, also works within a similar stylistic framework, though his linework comes closer to that of Valerio Schiti. Given that some of the other X-series have suffered some lackluster fill-in artists the consistency on X-Men is to be commended, particularly as Larraz is a very difficult act to follow. 

Out Of The Vault

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“Out of the Vault”
X-Men #19
Written by Jonathan Hickman
Art by Mahmud Asrar
Color art by Sunny Gho

• In all the time I was wondering how Jonathan Hickman would depict thousands of years passing in a single issue the obvious thing – the thing he chose to do – never occurred to me: A timeline similar to the way he mapped out the lives of Moira MacTaggert in House of X. It’s very effective in condensing the story while offering some intriguing details, and in keeping the focus of the issue on Synch’s experience in The Vault and the close emotional bond he forms with X-23 along the way. The balance of emotional weight, hard sci-fi, and narrative density is Hickman at his finest, and X-Men #19 is one of his best issues of this volume so far, probably second only to the Mystique-centric story “Oracle” from X-Men #6. 

• Back at the start of this storyline in X-Men #5 when we’re introduced to Synch, we’re reminded in the text pages that his resurrection has put him in an awkward situation as all of his friends from the Generation X comic have moved on with their lives while he’s re-entering life a few years behind them. On the other side of his mission in the Vault he’s in an even stranger situation, having lived far beyond one life entirely removed from everyone but X-23 and Darwin, and now he’s the only one who remembers their time together. It’s a strange sort of tragedy, but because Synch is a fairly optimistic character, the issue ends on a hopeful rather than maudlin note that directly echoes his cautious optimism going into the Vault with X-23. 

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Hickman has clearly made it a mission to spotlight characters from Generation X out of personal affection for them, but what he does for Synch in this story goes beyond merely giving an old character from prime airtime. Synch, a character who has been absent from publication for 20 years, is both refined and redefined in this story – the essential Good Dude Romantic Lead elements of his personality are unchanged, but the circumstances of his experience are now unique and fascinating. From here on out he’s an old man in a young man’s body, a seasoned veteran who is now the mutant nation’s living repository of information about what could be their greatest existential threat. He’s now a narrative mirror of Moira MacTaggert, embarking on his third life and carrying the full knowledge of past lives like precious cargo. (Also, like Moira in Powers of X, he owed the extension of his life to borrowing the powers of a Wolverine.) 

• We learn quite a bit about the Children of the Vault in this issue, and get a sense of how a deliberate technological approach to evolutionary development differs from the natural processes that result in mutantdom. It’s all quite advanced and there’s every indication that the existence of the Children and the Vault is part of some larger plan, but we are totally in the dark on whose plan it is. This issue makes it clear that Orchis is not responsible for the Vault, though they are aware of it and have captured and dissected Children. (Serafina of the Children was rescued along with several mutants from Orchis custody in X-Men #1.) 

It seems probable that Orchis may co-opt the Children at some point in the story, but for now it’s a whole other situation. I suspect the mystery of who created Homo Novissima may be equivalent to the mystery of Rabum Alal that runs through Hickman’s Avengers run and culminated in one of the best reveals in that story. 

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• Aside from a brief cameo from Cyclops and Charles Xavier at the end of this issue, this two-part story is notable for being entirely focused on post-Chris Claremont cast and ideas. Synch was introduced in 1994, everything else in the Vault story was created in the 21st century. It’s fun to imagine what an X-Men reader in the ‘80s might make of this story if you could somehow send these two issues back in time. The most recognizable element would be a female version of Wolverine! 

• Synch looks great with a bald head and beard, by the way. Mahmud Asrar did a fabulous job in aging him up along with X-23 and Darwin. Asrar did a typically fantastic job on this issue, it’s too bad this is apparently his last issue of the series for the foreseeable future. 

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• We don’t really have conclusive evidence that X-23 and Darwin died in the Vault, so it’s quite possible those versions of the characters are still in the custody of the Children and their powers of survival and infinite adaptation will be integrated into future generations of Children. Bleak! 

Inside The Vault

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“Inside the Vault”
X-Men #18
Written by Jonathan Hickman
Art by Mahmud Asrar
Color art by Sunny Gho


 • This is the issue I’ve been waiting for – a return to the Vault plot after many issues of detours into Shi’ar space, alien invasions, and the whole X of Swords affair. I will admit that this issue is a little disappointing to me in the sense that I was expecting it to show how X-23, Synch, and Darwin survived in the Vault for thousands of years of artificial time, but it’s now apparent that’s what we’re going to see next month. The story for this issue reintroduces the premise and lead characters – only fair since it’s been 12 issues since we left off and this story will be collected in separate volumes – and gives some space to reacquainting us with the Children of the Vault, characters who haven’t appeared since their co-creator Mike Carey last wrote them in X-Men Legacy just over a decade ago. 

• If you’re feeling totally lost: The Children of the Vault are a group of characters introduced in Carey and Chris Bachalo’s “Supernovas” arc from 2006. The Vault is an environment with artificially accelerated time, and the Children are the super-evolved humans created as a result of existing in this space. They are not mutants, but they are also not human – they are effectively post-human, like the homo novissima introduced by Jonathan Hickman and R.B. Silva in Powers of X #6. X-23, Synch, and Darwin were dispatched by Charles Xavier and Cyclops to the Vault in X-Men #5 to gather information on the Children and their society, which is congregated in a place called The City within the Vault. 

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• We went into this issue knowing very little about The City, and come away from this with some breadcrumbs of information – though The City is vast, it is sparsely populated as a result of a  population control mandate. We see that the Children answer to a central artificial intelligence, and that artificial intelligence engages with them in very scientific terms of analysis and objective goals. We see that the central artificial intelligence is developing the Children to be capable of “occupation/subjugation” of the outside world, and they must be further upgraded in order to compete with the rising mutant population. It is not clear who this artificial intelligence serves, and it’s never been revealed who created the Vault in the first place. 

• The issue ends on a text page in which Charles Xavier authorizes this trio of X-Men to kill, rationalizing that since the denizens of the Vault are not technically human, it does not break the Krakoan law against killing humans. This is reasonable, particularly given the circumstances they’re being thrown into, but it highlights a recurring theme of Xavier being so spooked by what he knows of homo novissima via Moira McTaggert in Powers of X that he seems quite gung ho about full-on genocide of any and all post-humans that emerge regardless of whether they’ve actively threatened mutants. This is understandable, as we the readers are aware that Xavier isn’t wrong when he says post-humans “represent the single greatest existential threat to mutants,” but it’s a strong suggestion that it’s only a matter of time before Xavier and the Quiet Council deliberately perpetrate some horrific large-scale crime, whether it’s wiping out the Vault or something else. 

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• Though I admit I prefer R.B. Silva’s depiction of the interior of the Vault from #5 as it suggested a more nebulous sort of non-space, I appreciate the way Mahmud Asrar draws The City as this super-developed nowhere zone sorta like the under-occupied “ghost cities” in China. It’s ominous in a different way, all these empty buildings and infrastructure representing the threat of a population boom that hasn’t yet been authorized. 

As usual, Asrar is very good at rendering physicality and expression. He’s particularly good at drawing X-23 in Wolverine mode – there’s a particularly well-executed sequence in which she leaps down to eviscerate Serafina, and another panel I like a lot later on in which she’s leaning forward with her arms down in a very animalistic stance. Like a lot of artists he’s a little awkward in translating Chris Bachalo’s designs into his own style, but I think he does pretty well with Fuego, the Child with the flaming skull head. 

• The next issue, in which these X-Men escape the Vault, can’t come quickly enough. I’ve been excited about seeing how Hickman depicts thousands of years of elapsed artificial time for quite a while now. 

Into The Vault

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“Into the Vault”
X-Men #5
Written by Jonathan Hickman
Art by RB Silva
Color art by Marte Gracia 


It’s such a pleasure to have RB Silva back with Jonathan Hickman. It hasn’t been all that long since they worked together on Powers of X – and they did make a small Mister Sinister story interlude in the recent Incoming special – but enough time has passed and enough artists have worked in the new X-Men world that Silva and Pepe Larraz designed for it to feel a bit like… coming home… for Silva to show up on this issue. Leinil Yu is still the regular artist for the known future, and while he’s been doing some of the best work of his career on the past four issues of X-Men, the chemistry of Hickman and Silva is so strong that it’s hard to come away from this issue without hoping he cycles into the regular artist slot before too long. 

It’s pretty obvious why Silva was assigned this particular issue. Powers of X proved him as a brilliant designer for sci-fi concepts and particularly good at interpreting and building on visual ideas established by Chris Bachalo. In this story we revisit the Children of the Vault, created by Mike Carey and Bachalo for the “Supernovas” arc in the mid-2000s, and get a look inside The Vault, a construct with accelerated artificial time that pushes human evolution forward. Charles Xavier, with the knowledge of Moira McTaggert’s experience in the distant future of Powers of X with the homo novissima, has identified this machine creating post-human beings, as the top existential threat to humanity. But the X-Men know almost nothing about the Children or The Vault, and need to send a group of uniquely qualified mutants – X-23, Synch, and Darwin – for a reconnaissance mission. 

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Silva’s depiction of the inside of The Vault is brilliant – it’s like nothing and everything, a vast digital nowhere with elements that indicate technology and nod towards old depictions of virtual reality spaces, but mostly just comes across like an unknowable dark void. It’s instantly memorable, and the decision to make sure all pages within The Vault are laid out side by side in the print edition has the great effect of emphasizing the enormity of it.  The use of data text page elements merged into the design is also quite brilliant in both conveying information and advancing the distinct visual aesthetic of the line. Given that this issue ends on a cliffhanger with the team stranded within The Vault, it’s pretty clear that establishing this vibe was crucial, and Silva nailed it. 

This issue continues a pattern of every issue by Hickman setting up further story, and is particularly effective in making you desperate to know where the plot is going. It hadn’t occurred to me at all that he’d be pursuing the homo novissima thread from Powers of X so soon or that he’d explicitly tie it to the Children of the Vault in the present day, but it’s quite obvious and works very well. Unless I’m forgetting something marginal, Hickman is the first writer to dive into the Children since Carey left, and as he did with handling the Phalanx in Powers of X, he’s done a very good job of fitting them into his tech narrative and elevating the stakes accordingly.

When Carey and Bachalo introduced this concept it was in some ways a workaround the “No More Mutants” status quo, but posed the question of what would happen if the X-Men had to face a species that was a step beyond them, reversing the usual humans vs mutants dynamic. It’s hard to imagine this story moving forward without the mutants having to confront some incredibly dark notions – like, they can’t possibly consider genocide, right? But then you look at the membership of the Quiet Council and realize if put to a vote, the more ethical and noble members of that body  – Xavier, Jean Grey, Storm, Nightcrawler, Kate Pryde – are in the minority. Yikes.

Some Notes:

  • It’s nice to see Hickman continue to show love for Scott Lobdell and Chris Bachalo’s characters from Generation X. Synch, a character who has been out of circulation for about 20 years or so, makes his return in this issue via the resurrection protocols. He’s very charming in his scenes, but the text page of his medical file indicates that he’s very rattled by the experience of coming back to life years after his death to find all his former classmates have moved on with their lives. I suppose this explains a bit of why he’d agree to a mission that could go on for hundreds of years. It’ll be interesting to see what happens to him and his fragile emotional state after being trapped in The Vault.

  • I’ve never been particularly fond of X-23 – I have a pretty harsh bias against “legacy characters” – but I think having her lead this mission into the unknown is a brilliant use of her that puts her at the center of a major narrative thread while also clearing her off the board for a little while. 

  • I wonder if it’s just a coincidence that Hickman keeps showing Storm a bit overworked and rattled, or if this strain and her refusal to take it easy is setting up something for her down the line.