Fearless

“Fearless”
X-Men #1-9
Written by Gerry Duggan
Art by Pepe Larraz with Javier Pina (#4-5, 8) and C.F. Villa (#9)
Color art by Marte Gracia


X-Men is a series with a huge built-in advantage in that it’s primarily illustrated by Pepe Larraz, one of the best artists working in the medium today and one of the three people (along with Jonathan Hickman and R.B. Silva) who created and defined the Krakoa era of X-Men. Gerry Duggan is also one of the crucial foundational authors of this era as well, and it makes sense that he would be the one to be passed the baton of the main X-Men series from Hickman. Unlike Hickman’s run, which mainly served as a hub for general top level X-stories and had no particular team called the X-Men, Duggan is actually writing a clearly defined superhero team. This plays to Duggan’s strengths as established in Marauders – he’s very adept at writing old school superhero stories with an emphasis on Claremontian character development while working within Hickman’s sci-fi framework. His style is a well-balanced compromise, traditional in its structures but forward-thinking in its substance. 

Duggan and Larraz, who have worked together previously on Uncanny Avengers, made their Krakoa-era debut together on Planet Size X-Men. That issue, in which the mutants terraform Mars and establish it as the planet Arakko, was very bold and easily the biggest narrative move that was not set in motion by Hickman himself. From a post-Hickman perspective it was an important move in proving the other writers had it in them to make huge, clever creative swings that were not dependent on following his plans. Particular to Duggan, it seems like the first step in asserting himself as a primary author rather than a second banana, and his X-Men run has moved along with other contributions to the macro plot that have made the series seem vital rather than a more trad continuation of Hickman’s project. 

Duggan’s primary interest has been in further developing Orchis by introducing new characters and collaborators rather than focus on Hickman’s core Orchis cast of Director Devo, Doctor Gregor, Nimrod, and Omega Sentinel. The first issue introduces Feilong, the quasi-Elon Musk Chinese scientist who is embittered by the mutants usurping his plans to colonize Mars and spitefully creates an outpost for Orchis on Phobos, the moon of Mars. There’s also Doctor Stasis, a mysterious scientist with Doctor Moreau-ish tendencies and a Boba Fett-ish helmet who is intent on cracking the mysteries of mutant resurrection, and classic Marvel villain M.O.D.O.K., who is brought into the Orchis ranks on a contingent basis. The story is still in motion as of #9, but I appreciate the potential here – Feilong represents a logical response to the hubris of creating Arakko, while Doctor Stasis just… looks cool on account of Larraz’s design. As we all know, just looking really cool can take a villain very far. But it makes sense to expand the scope of Orchis’ membership, particularly as we’re meant to understand that this is a growing coalition of powers moving against the mutants. It can’t just be the same four characters working on all fronts

Duggan and Larraz’s X-Men is a tight team of 7 elected members – Cyclops and Jean Grey as the leaders and mainstays with Rogue, Polaris, Sunfire, Synch, and X-23 as Wolverine. (As a matter of site-wide clarity, I default to identifying that character as X-23 - no implied disrespect to her using that codename.) Duggan’s story structure is episodic with mostly done-in-one superhero plots that give space to spotlight a particular character. This has worked out pretty well, though it has been frustrating in the sense that it can give short shrift to characters who seem to linger in the wings before getting some story focus. The best example of this is Rogue, a major X-Men character who has had a fairly minor through the Krakoa era. It seemed at first that Rogue would finally get some time to shine in this series, but she’s barely around for issues on end before getting her spotlight in #9. In retrospect this was clearly a matter of scheduling – her scenes were focused on reuniting with her foster mother Destiny and that clearly had to be published on the other side of Inferno – but it nevertheless tests the patience in a monthly publication. 

The two characters who’ve been best served by appearing in this series are perennial third-stringers Polaris and Sunfire. Polaris has largely suffered through the years for being written with such wildly varying characterizations that more recent writers like Leah Williams have had to settle on making this volatility a feature rather than a bug, and Sunfire has been used so sporadically that he was rather undeveloped until Rick Remender and Duggan gave him a little more interiority in Uncanny Avengers. The Polaris situation was largely resolved by Larraz, who presented her in early X-Men art as a somewhat haughty cool girl carrying a Starbucks cup into battle. This is such a clever spin on where the character is in this era – she’s the daughter of Magneto and is giving off some Big Heiress Energy while still retaining the just-barely-concealed insecurities of Williams’ characterization of her in X-Factor. Duggan has simply followed Larraz’s lead here, and presents her as someone who’s juggled a lot of potential life directions and imposter syndrome issues and is finding herself by merging all her competencies as a superhero. 

As for Sunfire, it’s more a matter of this classic loner finding a sense of self-worth in service to his new nation but gradually realizing there’s other options for doing so that provide him the solitude he craves. It’s not easy to convey introversion in a superhero comic without showing an interior monologue through captions and thought balloons, but Duggan pulls this off in small gestures through the run. I can’t imagine Sunfire will be sticking around once the second team is voted in, but I do hope Duggan continues to follow the character as he gets increasingly involved in Arakko and cosmic matters, and I’m looking forward to his mission resolving a X of Swords dangling plot I’d assumed would be picked up in Tini Howard’s series.

The rest of the ongoing threads range from very engaging, like Cyclops being forced to conceal his resurrection in the guise of Captain Krakoa after dying publicly at the hands of Doctor Stasis or Duggan running with the tragic romance of Synch and X-23 as established by Hickman in The Vault issues, or are in a wait-and-see limbo like the Gameworld subplot that apparently comes to a head in the next few issues. The latter is a fairly thin concept that gains a lot from Larraz’s world building and draftsmanship, which gives a somewhat mundane notion a genuinely alien appearance and some necessary razzle dazzle. 

Larraz’ art is typically excellent in his issues, but thankfully he has very good understudies on this series. Javier Pina, a fellow Spaniard, has a style that merges a lot of Larraz’s aesthetics with a touch of George Perez and Phil Jiminez. It meshes well in a collection, particularly as Pina has nudged his art towards more overt Larraz mimicry in #8. C.F. Villa, who illustrated #9, also works within a similar stylistic framework, though his linework comes closer to that of Valerio Schiti. Given that some of the other X-series have suffered some lackluster fill-in artists the consistency on X-Men is to be commended, particularly as Larraz is a very difficult act to follow. 

The Beginning

“The Beginning”
X-Men #21
Written by Jonathan Hickman
Art by Nick Dragotta, Russel Dauterman, Lucas Werneck, and Sara Pichelli
Color art by Frank Martin, Matthew Wilson, Sunny Gho, and Nolan Woodard

• This issue marks the end of Jonathan Hickman’s run on this particular title, though not the end of his X-Men run – his Inferno miniseries will launch in September and pick up on the Mystique/Moira and Orchis threads of the previous issue, and I strongly suspect there’s another thing coming before year’s end that won’t be announced until after next week’s Planet Size X-Men special. A new X-Men series by Gerry Duggan and Pepe Larraz starring the team introduced in this issue will launch next month, and I haven’t decided whether or not I will cover that on an issue-to-issue basis or simply write about it in chunks as I do all the non-Hickman titles. 

• At this point I’m inclined to think that Hickman’s story isn’t following a standard three act structure as much as it’s working on a more musical logic – House of X/Powers of X is an overture establishing themes, and this issue is the end of a movement that began with the first issue of this series but also included his New Mutants issues, the Giant Size specials, and the entirety of X of Swords

The overall structure of this phase includes motifs and story sequences that recur like melodies, in this issue we get an echo of the opening of X-Men #1 in which Cyclops recalls how Xavier saved him as a child in the form of Cyclops explaining to, uhhhh… MCU head honcho Kevin Feige… why Xavier’s dream continues to motivate him. It highlights the earnestness of the character, and effectively ends his arc as the central protagonist of this particular series. Cyclops is a true believer who finds his purpose in being an X-Man, and in a new society where there was no longer a formal X-Men team, he just kept making new X-Men groups until finally deciding to formally recreate and reinvent the X-Men. There’s an innocence and optimism to what he and Jean Grey are doing now that was notably missing from the start of this phase, and regaining that spirit is the triumph at the end of this arc. 

• The rest of the issue mostly nods cryptically in the direction of plot threads unlikely to feature in Inferno – whatever is going to happen with Mars, Emma Frost seeking some resource from a hidden society in an unnamed city that I’m reasonably certain are being introduced in this issue, and a selection of Sinister Secrets that hint at new developments for Cypher and Sinister, upcoming changes in the membership of the Quiet Council, and “an unknown material of immeasurable worth” in Otherworld. It seems like a lot of plot threads going forward will involve precious resources and competition between various societies, which makes sense as the Reign of X phase is above all else about “expansion,” as Emma puts it in her speech at the Gala. 

• The opening scene with Namor, Magneto, and Xavier is a delight, but of course it is – it’s four pages of Namor dialogue written by Jonathan Hickman, the definitive Namor writer. Namor’s presence is mainly to deflate the two heads of state at their own self-congratulatory party, though if it turns out that the mutants do in fact terraform and colonize Mars his boast about controlling 70% of the planet might end up looking like less of a brutal own on them. But the crux of the scene is Xavier not shrinking from Namor asking him “How goes the empire building?” “Well, I think.” The hubris sets in…but an Inferno awaits. 

• The issue is broken into four scenes by four artists – longtime Hickman collaborator Nick Dragotta very much at home in a Namor scene that plays to his East of West strengths, the X-Men membership reveal sequence by the slick but somewhat sterile Russell Dauterman, some pages by Lucas Werneck that nicely convey the social dynamic of the Gala, and Sara Pichelli shifting her usual style a bit for the last few pages with Emma Frost at her most theatrical. The shifts in style work this issue – different moods for different parts of the party. 

• I don’t love the celebrity cameos, not because they’re celebrity cameos per se, but rather that if you’re doing a big Gala like this it is pretty laughable for it to be mostly unglamorous comedians and older rappers rather than… you know, anyone who you’d actually expect to show up to something along the lines of the Met Gala. You expect Rihanna and Lady Gaga and A$AP Rocky, you get Marc Maron and Patton Oswalt and George R.R. Martin. 

Out Of The Vault

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“Out of the Vault”
X-Men #19
Written by Jonathan Hickman
Art by Mahmud Asrar
Color art by Sunny Gho

• In all the time I was wondering how Jonathan Hickman would depict thousands of years passing in a single issue the obvious thing – the thing he chose to do – never occurred to me: A timeline similar to the way he mapped out the lives of Moira MacTaggert in House of X. It’s very effective in condensing the story while offering some intriguing details, and in keeping the focus of the issue on Synch’s experience in The Vault and the close emotional bond he forms with X-23 along the way. The balance of emotional weight, hard sci-fi, and narrative density is Hickman at his finest, and X-Men #19 is one of his best issues of this volume so far, probably second only to the Mystique-centric story “Oracle” from X-Men #6. 

• Back at the start of this storyline in X-Men #5 when we’re introduced to Synch, we’re reminded in the text pages that his resurrection has put him in an awkward situation as all of his friends from the Generation X comic have moved on with their lives while he’s re-entering life a few years behind them. On the other side of his mission in the Vault he’s in an even stranger situation, having lived far beyond one life entirely removed from everyone but X-23 and Darwin, and now he’s the only one who remembers their time together. It’s a strange sort of tragedy, but because Synch is a fairly optimistic character, the issue ends on a hopeful rather than maudlin note that directly echoes his cautious optimism going into the Vault with X-23. 

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Hickman has clearly made it a mission to spotlight characters from Generation X out of personal affection for them, but what he does for Synch in this story goes beyond merely giving an old character from prime airtime. Synch, a character who has been absent from publication for 20 years, is both refined and redefined in this story – the essential Good Dude Romantic Lead elements of his personality are unchanged, but the circumstances of his experience are now unique and fascinating. From here on out he’s an old man in a young man’s body, a seasoned veteran who is now the mutant nation’s living repository of information about what could be their greatest existential threat. He’s now a narrative mirror of Moira MacTaggert, embarking on his third life and carrying the full knowledge of past lives like precious cargo. (Also, like Moira in Powers of X, he owed the extension of his life to borrowing the powers of a Wolverine.) 

• We learn quite a bit about the Children of the Vault in this issue, and get a sense of how a deliberate technological approach to evolutionary development differs from the natural processes that result in mutantdom. It’s all quite advanced and there’s every indication that the existence of the Children and the Vault is part of some larger plan, but we are totally in the dark on whose plan it is. This issue makes it clear that Orchis is not responsible for the Vault, though they are aware of it and have captured and dissected Children. (Serafina of the Children was rescued along with several mutants from Orchis custody in X-Men #1.) 

It seems probable that Orchis may co-opt the Children at some point in the story, but for now it’s a whole other situation. I suspect the mystery of who created Homo Novissima may be equivalent to the mystery of Rabum Alal that runs through Hickman’s Avengers run and culminated in one of the best reveals in that story. 

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• Aside from a brief cameo from Cyclops and Charles Xavier at the end of this issue, this two-part story is notable for being entirely focused on post-Chris Claremont cast and ideas. Synch was introduced in 1994, everything else in the Vault story was created in the 21st century. It’s fun to imagine what an X-Men reader in the ‘80s might make of this story if you could somehow send these two issues back in time. The most recognizable element would be a female version of Wolverine! 

• Synch looks great with a bald head and beard, by the way. Mahmud Asrar did a fabulous job in aging him up along with X-23 and Darwin. Asrar did a typically fantastic job on this issue, it’s too bad this is apparently his last issue of the series for the foreseeable future. 

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• We don’t really have conclusive evidence that X-23 and Darwin died in the Vault, so it’s quite possible those versions of the characters are still in the custody of the Children and their powers of survival and infinite adaptation will be integrated into future generations of Children. Bleak! 

Inside The Vault

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“Inside the Vault”
X-Men #18
Written by Jonathan Hickman
Art by Mahmud Asrar
Color art by Sunny Gho


 • This is the issue I’ve been waiting for – a return to the Vault plot after many issues of detours into Shi’ar space, alien invasions, and the whole X of Swords affair. I will admit that this issue is a little disappointing to me in the sense that I was expecting it to show how X-23, Synch, and Darwin survived in the Vault for thousands of years of artificial time, but it’s now apparent that’s what we’re going to see next month. The story for this issue reintroduces the premise and lead characters – only fair since it’s been 12 issues since we left off and this story will be collected in separate volumes – and gives some space to reacquainting us with the Children of the Vault, characters who haven’t appeared since their co-creator Mike Carey last wrote them in X-Men Legacy just over a decade ago. 

• If you’re feeling totally lost: The Children of the Vault are a group of characters introduced in Carey and Chris Bachalo’s “Supernovas” arc from 2006. The Vault is an environment with artificially accelerated time, and the Children are the super-evolved humans created as a result of existing in this space. They are not mutants, but they are also not human – they are effectively post-human, like the homo novissima introduced by Jonathan Hickman and R.B. Silva in Powers of X #6. X-23, Synch, and Darwin were dispatched by Charles Xavier and Cyclops to the Vault in X-Men #5 to gather information on the Children and their society, which is congregated in a place called The City within the Vault. 

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• We went into this issue knowing very little about The City, and come away from this with some breadcrumbs of information – though The City is vast, it is sparsely populated as a result of a  population control mandate. We see that the Children answer to a central artificial intelligence, and that artificial intelligence engages with them in very scientific terms of analysis and objective goals. We see that the central artificial intelligence is developing the Children to be capable of “occupation/subjugation” of the outside world, and they must be further upgraded in order to compete with the rising mutant population. It is not clear who this artificial intelligence serves, and it’s never been revealed who created the Vault in the first place. 

• The issue ends on a text page in which Charles Xavier authorizes this trio of X-Men to kill, rationalizing that since the denizens of the Vault are not technically human, it does not break the Krakoan law against killing humans. This is reasonable, particularly given the circumstances they’re being thrown into, but it highlights a recurring theme of Xavier being so spooked by what he knows of homo novissima via Moira McTaggert in Powers of X that he seems quite gung ho about full-on genocide of any and all post-humans that emerge regardless of whether they’ve actively threatened mutants. This is understandable, as we the readers are aware that Xavier isn’t wrong when he says post-humans “represent the single greatest existential threat to mutants,” but it’s a strong suggestion that it’s only a matter of time before Xavier and the Quiet Council deliberately perpetrate some horrific large-scale crime, whether it’s wiping out the Vault or something else. 

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• Though I admit I prefer R.B. Silva’s depiction of the interior of the Vault from #5 as it suggested a more nebulous sort of non-space, I appreciate the way Mahmud Asrar draws The City as this super-developed nowhere zone sorta like the under-occupied “ghost cities” in China. It’s ominous in a different way, all these empty buildings and infrastructure representing the threat of a population boom that hasn’t yet been authorized. 

As usual, Asrar is very good at rendering physicality and expression. He’s particularly good at drawing X-23 in Wolverine mode – there’s a particularly well-executed sequence in which she leaps down to eviscerate Serafina, and another panel I like a lot later on in which she’s leaning forward with her arms down in a very animalistic stance. Like a lot of artists he’s a little awkward in translating Chris Bachalo’s designs into his own style, but I think he does pretty well with Fuego, the Child with the flaming skull head. 

• The next issue, in which these X-Men escape the Vault, can’t come quickly enough. I’ve been excited about seeing how Hickman depicts thousands of years of elapsed artificial time for quite a while now. 

Empty Nest

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“Empty Nest”
X-Men #17
Written by Jonathan Hickman
Penciled by Brett Booth
Inked by Adelso Corono
Color art by Sunny Gho


• Let’s start with the art, since that’s going to be the focus of most anyone’s response to this issue. The guest artist on this issue is Brett Booth, who is well-documented as being a major creep who has threatened online critics. In an ideal world, he simply would not be drawing X-Men comics in 2021– there’s no shortage of great artists who are not hugely problematic people who could be working with Jonathan Hickman on the flagship book. I really hope this will be his only contribution to this title.

Booth’s art on this issue isn’t terrible, though it’s a major stylistic shift away from the aesthetics of this era. His art is very ‘90s, merging elements of Jim Lee, Image-era Marc Silvestri, Whilce Portacio, and Michael Turner into a synthesis that isn’t quite a personal style so much as it’s a very good aggregate approximation of what cool comics art would’ve been like about 20-30 years ago. This is a style very associated with X-Men, but it’s been a long time since X-Men comics have actually looked like this. It’s an aesthetic that was once aligned with a stylistic revolution but now only comes off as retro, especially since Booth is coming on after recent issues featuring the more contemporary (and technically far more accomplished) styles of Phil Noto, Pepe Larraz, and Mahmud Asrar. 

Brett Booth’s style, however artistically inbred, is well suited to this particular issue, which calls for a lot of action scenes full of aliens to offset the more dry elements of Hickman’s plot. Booth’s presence here seems to be a deliberate callback to Uncanny X-Men #275-277, in which Jim Lee drew Chris Claremont’s final foray into Shi’ar space before getting pushed off the book a few months later. Booth’s draftsmanship is definitely not on par with that of Lee, but he can provide a similar vibe and spark some nostalgia for that era. He tosses in a little extra nostalgia value in drawing Cyclops and Jean Grey in their Walter Simonson-designed X-Factor costumes from the late ‘80s, making him one of the few to run with Hickman’s invitation for artists to draw the characters in whatever costumes they like from the past. 

I’m damning Booth with faint praise here – it’s not as bad as it could be, he’s not as horribly miscast as he could have been, he’s hitting nostalgia buttons for readers of a certain age – but it’s only because I’m reviewing the actual pages here. I don’t think a person who has behaved as he has should be getting this level of professional work, and I think Marvel editorial should seriously rethink their priorities and policies with creators. 

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• This is one of those Hickman issues where he’s clearly setting plot in motion and doing his best to make it fun and enjoyable, even if it’s pretty obviously the story equivalent of eating vegetables so you can get your dessert later on. In plot terms, the main thing is that Storm is now in the position of collecting a major favor from the empress of the Shi’ar, which is clearly to do with the promised major Storm developments to come later this year. (This month’s issue of Marauders, which in retrospect takes place after this story, suggests that Storm is ready to move on to…something.) 

On a thematic level I believe we’re meant to take the central plot, in which the X-Men squash a rebellion against the Shi’ar Empire led by a cleric from a vassal world called Stygia, as a harbinger of things to come as Krakoa appears to be moving towards expansion in the Reign of X phase. The tension in this issue is that the Stygians have a valid complaint against the empire in the wake of an intergalactic economic crash, and the X-Men’s actions in rescuing Empress Xandra and preserving the Shi’ar status quo are not justified as anything besides maintaining a crucial alliance with this space empire. I presume Hickman intends for us to feel ambivalent about this. Given everything else he’s ever written, I can’t imagine he’s setting up Krakoan expansionism to be a fully positive thing.

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• The last two pages elaborate on the X-Men election concept that was announced in the previous issue, and it looks like Hickman is indeed carrying over the “audience participates in the fictional election” tradition from the Legion of Super Heroes by letting the readers get to vote in one of ten characters – Banshee, Forge, Polaris, Boom Boom, Tempo, Cannonball, Sunspot, Strong Guy, Marrow, or Armor – in an online poll. It’s a cool idea, and I would say that Hickman’s use of Cannonball and Sunspot in this issue and obvious delight in writing both of them puts a thumb on the scale in favor of those two. Aside from them, I think Polaris and Armor have pretty good chances here. 

The in-story election makes it very difficult to figure out who might get voted in as X-Men. Who is popular on Krakoa? Who would people want to be their X-Men? I figure a substantial chunk of the roster will be classic members that the population will trust to protect them – Wolverine, for sure, and probably people like Colossus and Rogue. (This logic would apply to Storm and Nightcrawler if they were not members of the Quiet Council.) But aside from that, who might be trusted and beloved by the Krakoan nation, and also be someone Hickman would want to write regularly? I figure Monet would be a given, probably Magik too. I can imagine the people voting in The Gorgon based on his heroic actions in X of Swords, but not being aware that his flawed resurrection has brought him back as essentially a new person. Maybe the Arraki vote in Bei the Blood Moon?  Maybe the ex-villain population of Krakoa would want to get someone like Avalanche or Blob in there?

Destruction

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“X of Swords: Chapter 20”
X-Men #15
Written by Jonathan Hickman
Art by Mahmud Asrar
Color art by Sunny Gho

“X of Swords: Chapter 21”
Excalibur #15
Written by Tini Howard
Art by Mahmud Asrar and Stefano Caselli
Color art by Sunny Gho and Rachelle Rosenberg

“X of Swords: Chapter 22”
X of Swords: Destruction
Written by Jonathan Hickman and Tini Howard
Art by Pepe Larraz
Color art by Marte Gracia


• And so it ends! For me this hit just the right balance of hitting the beats I expected based on foreshadowing and structure while throwing enough curveballs to keep the plot suspenseful and interesting. 

• The most surprising part of the finale is the simple fact that Apocalypse made it out of the story alive! It felt a lot like this storyline was meant to end tragically for him, but instead he comes out of this story as both the character who ends the conflict and liberates the mutants of Arakko, but also gets a happy ending in reuniting with his wife and children in Amenth. He got everything he wanted, and he earned it by letting go of his ego. It’s amazing to think that in a little over a year Jonathan Hickman and Tini Howard completely transformed Apocalypse from megalomaniacal arch villain with an incoherent philosophy into a sympathetic protagonist with a poignant backstory that explains a lot of what he’s done in the past but mostly points to interesting new directions for the character, whether he’s played as a hero or antagonist. This is a transformation on par with Chris Claremont fleshing out and adding depth and pathos to Magneto through the 1980s. 

• And as Apocalypse gets everything he set out to accomplish, Opal Luna Saturnyne maneuvers everything in place to achieve victory over Amenth but quite definitively is denied the one thing she desires – Brian Braddock as both Captain Britain and her lover. Her role in this story is interesting, never quite conforming to protagonist or antagonist, and ending with an acknowledgment of her broken heart. 

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X-Men #15 reestablishes the formal existence of the X-Men, which is a funny thing to say about the fifteenth issue of a comic book series called X-Men. There was some implication that anyone who was in action under Cyclops’ command was by default the X-Men, but the text pages in this issue show that the team was being phased out by the Krakoan government in favor of giving military power to the captains and X-Force (“the FORCE initiative”) for defense needs. But here we have Cyclops and Jean Grey deciding that there needs to be X-Men to act heroically without the hindrance of the Quiet Council’s politics. Jean is forced to step down from her seat on the council, which slightly disappoints her though she seems far more excited about creating a new sort of X-Men. It seems that the “anybody who needs to be an X-Man is an X-Man” approach will continue in a more formalized way, but likely with a more defined core group starring in Hickman’s flagship.

It feels more exciting for this development to happen as a response to a major crisis, and for it to come at a cost for Jean Grey. In retrospect the first year of Hickman stories was mostly setting narratives in motion and establishing the status quos of Krakoa, but now that we’ve got that all firmly in place the series can actually move forward with the most obvious element back in the mix – a team of superheroes. And Hickman is not hedging on the superhero thing, Cyclops and Jean Grey are presented as truly brave and idealistic people with pure motives, and the X-Men is a force for unambiguous good as a counter to the more pragmatic and morally dubious actions of the Quiet Council. This very earnest and retro portrayal of heroism feels as refreshing as any of Hickman’s more radical premises. 

• Jean Grey’s forced exit from the Quiet Council and Apocalypse going off to Amenth marks the first shift in the Krakoan government, and I’m curious to see what the council does to replace them. I think it’s quite possible they don’t replace Apocalypse on the Autumn seats, given that he has not given up his position and he’s the man who reunited Krakoa and Arakko and liberated the Arakkii from Amenth. It’s a given that Jean will be replaced, presumably by another traditional X-Men member, as that was more or less the point of the Summer seats. Archangel seems to be a likely candidate, or maybe Banshee? Iceman doesn’t feel right, Beast is the head of the mutant CIA, Wolverine wouldn’t want it, and most everyone else is busy. It wouldn’t be a bad idea to get someone like Mirage in the mix, to represent the mutants of the Sextant. 

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• And what of Betsy Braddock? The ending establishes that she is the one true Captain Britain henceforth and that there is a new Captain Britain Corps of infinite versions of Betsy throughout the multiverse, much to the chagrin of Saturnyne. The text page at the end of X of Swords: Destruction indicates that our Betsy – Betsy Prime – is “missing,” which is quite an improvement over her presumed death in Excalibur #14. But we don’t see this, as this is setting up the next arc of Excalibur. That book should be quite interesting going forward, between the contentious relationship between Betsy and Saturnyne, and how much this story fleshed out the realms of Otherworld. I’m quite looking forward to seeing more of Sevalith and The Crooked Market in particular. And hey, what about Mercator?

• Isca the Unbeaten did turn to join the X-Men once the tide is turned by Apocalypse claiming the mantle of Annihilation, but I feel like it’s a fumbled beat. She doesn’t actually DO anything in this moment, she is simply shown feeling the compulsion to switch sides. It’s one of the few beats in Destruction that feels sort of inert. But it will be interesting to see what becomes of Isca – she is remaining on Arakko, and hence will be living on Earth. I imagine we’ll be seeing a lot of the Arakkii’s acclimation into Krakoan society through her eyes. It’s bound to be a very complicated process. Millions of Arakkii have been liberated from the hellish dominion of Amenth, but will they actually interpret this as such? It looks like they might just be going from being the vassal state of Amenth to the vassal state of Krakoa.

• The merging of Krakoa and Arakko represents the next stage of expansion for mutant society, loosely following the stages of societal types laid out in Powers of X. It seems very likely that the overall Hickman story follows Krakoa as it moves up through these ranks, and the next step is probably expanding into the cosmos in alliance with the Shi’ar. The “next” teaser at the end of Destruction certainly points in this expansionist/imperialist direction: Reign of X. 

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• Pepe “The God” Larraz delivers some truly astonishing pages in Destruction, this time shifting gears from the more atmospheric world building of the previous two Larraz issues to focus more on busy fight scenes in which he’s require to draw a staggering number of characters like a modern George Perez. His storytelling is excellent here, nailing all the big dramatic beats with great claritiy and potent emotion. His work on this storyline cements his position as the best and most exciting currently working for Marvel Comics, though nearly all the runners up – Mahmud Asrar, R.B. Silva, Rod Reis, Phil Noto, Joshua Cassara – also provided art for the story, and Carmen Carnero and Stefano Caselli stepped up in a major way for this too. 

Truth

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“X of Swords: Chapter 12”
X-Men #14
Written by Jonathan Hickman
Art by Leinil Francis Yu with Mahmud Asrar
Color art by Sunny Gho

“X of Swords: Chapter 13”
Marauders #14
Written by Gerry Duggan and Benjamin Percy
Art by Stefano Caselli
Color art by Edgar Delgado


• I was wondering how Mahmud Asrar was handling the deadline crunch of seemingly getting put on a third of last week’s Stasis special while being assigned to draw four other issues in the crossover, but now we know the answer: He only drew the framing sequences of this issue, and the majority of the issue is made up of repurposed Leinil Francis Yu pages from X-Men #12. Jonathan Hickman has made use of the old “reuse the art” trick before, but this is a particularly bold move, reframing the history of the mutants of Arakko as told to Apocalypse by Summoner from the perspective of Genesis. Whereas Summoner was trying to mislead and trap Apocalypse, Genesis is telling him the hard truth of things. It’s like hearing the same song played in a different, far more melancholy key. 

This creative decision is as artful as it probably was quite pragmatic, though it does make you wonder what the compensation deal was like for Yu in this situation.

• It’s interesting to see where Summoner and Genesis’ accounts differ and converge, with some bits of their stories perfectly aligning on particular panels. The most blatant deviations come towards the end of the story, with Genesis revealing that the demons of Amenth had bred captured mutants to create a hybrid warrior race and the demon conjuring Summoners, and that Genesis indeed killed the prior host of Annihilation and was obligated to wear the Golden Helm of Amenth and command its armies. And though she put this fate off for many years, she eventually gave in and all of Arakko succumbed to Amenth. This led to the conquest of Dryador, and onward to the next goal of taking Krakoa. The final text page of this issue is heartbreaking, spelling out the truth of Arakko: The mutants there are “prisoners in their own land,” oppressed by the Amenthi hybrids, the Summoners, and the Golden Helm. What was previously implied is now very clear – Arakko must be liberated from Amenth and the mutants loyal to Amenth. 

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• Isca the Unbeaten plays an interesting role in this story – her power to never lose compels her to side with inevitable victors, which directly led to her sister Genesis being corrupted by Annihilation and Arakko falling to Amenth. She’s a narrative echo of Cylobel from Powers of X, who was bred by Nimrod to betray her fellow mutants, but the notion of people who are genetically compelled to turn against their own is an odd and potentially contentious theme for Hickman’s macro story. However, just as Cylobel turns against Nimrod, it seems very likely that Isca will side with Krakoa by the end of this story. But whereas this is a redemptive act for Cylobel, wouldn’t this just be another convenient turn of events for Isca? And besides, how exactly is surrendering one’s loyalties not a form of being beaten? 

• The “vile schools” of mutant-Amenthi hybrid warriors is another echo of a plot point from Powers of X – the breeding of chimera as a warrior class of mutants by Mister Sinister. And what’s going to be the comic in this storyline to really engage with the vile schools? Hellions, the series featuring Mister Sinister as the lead.

• There’s such a sad poetry in Apocalypse having to face this brutal survivalist ethos he’s been living with for centuries from the perspective of now having Krakoa, and seeing in Krakoa a real possibility of true mutant culture and prosperity that is entirely alien to these Arakki people who can only see a zero sum game of survival or destruction. Genesis sees only softness and weakness in Apocalypse and Krakoa, but she has lost all context for true civilization. The Arakki fight merely to conquer and survive in their miserable lives, but the people of Krakoa have something to truly treasure and protect.  Genesis is blind to the power of that motivation. 

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Marauders #14 is a welcome tonal shift from X-Men #14, reorienting the story back to the perspective of the X-Men swordbearers as they meet their counterparts from Arakko for the first time at a banquet hosted by Saturnyne. Much of the story focuses in on Storm, who carries herself with absolute confidence as she rebuffs the romantic advances of Death, and on Wolverine, who is openly contemptuous of Brian Braddock for not taking advantage of Saturnyne’s love for him to prevent the tournament. There’s also a fantastic little scene in which the Krakoan captains Magik and Gorgon look for weaknesses in their opponents and test Isca, who manages to spook even them. 

• Stefano Caselli noticeably steps up his game for this issue, and really outdoes himself in drawing the surreal banquet hall of the Starlight Citadel. He does some stellar work with body language and facial expressions through the issue, and is particularly impressive in how he conveys so many distinct personalities and interpersonal dynamics in the party scenes. He was very well cast for this sequence of the story. 

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• Since starting this site I’ve paid a lot more attention to X-Men comics fandom, and doing that can be like stepping into a weird alternate universe in which everyone dislikes Wolverine and finds him boring. I can’t relate. But this issue, as with most Wolverine comics written by Benjamin Percy, makes a great case for why he’s such a widely beloved character. His brutish no-bullshit attitude is a necessary contrast with the pomp and circumstance of Saturnyne’s banquet and the absurd formality of her contest. When he stabs her on the last page it is a genuinely cathartic moment, even though it’s quite clear there’s no way he’s successful in this tactic. 

X-Book Mini-Reviews: Marauders, Cable, Wolverine, X-Men + Fantastic Four

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Marauders #8-12
Written by Gerry Duggan
Art by Stefano Caselli (8, 10, 11)  and Matteo Lolli (9, 12)
Color art by Edgar Delgado

Gerry Duggan was just beginning to hit his stride where I left off with this series and with these issues he’s fully in the zone. The magic of this book is in how deftly he balances his exploration of the new Krakoa status quo and a firm grasp of characterization and character history. He does excellent work in restoring Callisto to her Claremont-era greatness as a queer punk anti-hero with a strict code of honor, and pulls off a minor miracle in reinventing Jason Aaron’s absolutely horrible kid Hellfire Club as a legitimate threat under the name Verendi. I love the way he writes the fraught character dynamics of his central cast of Storm, Emma Frost, and Kate Pryde with all the nuance of years of publishing without requiring a reader to have actually read any of those comics. And bless him, he’s even doing his best to acknowledge years of Kate being written as a bisexual woman, though it doesn’t seem as though he’s allowed to state this in the text.

These issues keep up a strong Claremontian momentum even with a significant break in the publishing schedule as a result of the pandemic, though the issue in which Kate is finally resurrected is oddly anticlimactic given how much the question of whether or not she even could be resurrected is positioned as a major plot point. But Kate’s actual return in issue #12 makes up for this bum note – Duggan and Matto Lolli present her with a renewed swagger, and set up the next phase of the plot so enticingly that it actually feels disappointing we have to move away from this story for three issues to get through X of Swords

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Cable #1-4
Written by Gerry Duggan
Art by Phil Noto

Whereas Duggan’s Marauders is centered on political intrigue and the nuanced relationship of its trio of leading women, his Cable solo book is positioned as more of a light-hearted wish fulfillment story for boys. Duggan is working with the teenage version of Cable established by Ed Brisson in Extermination – a young man who’s killed the older version of himself we’ve known for decades for the crime of not being good enough at his job. On a macro level, Duggan’s story is about this boy gradually and inevitably becoming the old man, but in these issues it’s mostly just presenting Cable as an adventurer and establishing his five-way romance with the entire Stepford Cuckoos hive-mind. This is clever – the Cuckoos are established as clone/daughters of Emma Frost, and Cable is the time-lost child of Cyclops and a clone of Jean Grey, so it’s a play on their dynamic while also just depicting Cable as this ultra-stud. (We also see that Armor has a crush on him – mutant ladies sure love a Summers man.) 

Phil Noto’s art is typically fantastic in these issues, with his usual flair for clean design, vivid colors, and expressive faces. He’s very well-suited to Duggan’s writing style, adept at both action scenes and conveying his humor. He does a particularly good job in giving the five Cuckoos distinct expressions and body language, and in playing off the odd dynamic of the teen Cable meeting Deadpool for the first time while Deadpool was friends with his older self for many years. 

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Wolverine #1-5
Written by Benjamin Percy
Art by Adam Kubert (1-3) and Viktor Bogdanovic (1, 4, 5)
Color art by Frank Martin (1-3) and Matthew Wilson (1, 4, 5)

In all my years of reading X-Men comics I have rarely regularly followed a Wolverine solo title, largely because those series seem rather inconsequential and I prefer the character as part of a team dynamic. It’s like how I love cinnamon in an apple pie, but wouldn’t really want to eat cinnamon by itself straight out of the spice rack. Benjamin Percy, however, is a guy who just wants as much Wolverine as he can get and is obviously having the time of his life as the primary author of the character in both his solo series and X-Force. Percy has a firm grasp on exactly what makes Wolverine work and is fluent in the particular cadences of his dialogue, and his enthusiasm for the character is infectious, so much so that the two narrative arcs in this run of five issues are only so-so in plot terms but are nevertheless very enjoyable just for all the great character moments. 

I’m particularly fond of Wolverine’s interactions with Magneto, a man who has caused him great agony over the years that he’s now forced to answer to as one of the leaders of Krakoa. Percy is very interested in the nuances of how these old men who are very set in their ways adapt to an entirely new status quo – they are both going about it in good faith, but there’s only so much of the past you can ignore while working for a better future. 

This mix of “same old” and “totally new” seems to be the narrative crux of this series, and that extends to the art as well, as classic Wolverine artist Adam Kubert is trading off arcs with relative newcomer Viktor Bogdanovic. Kubert’s art is solid as ever, though his tendency towards unusual page layouts is kicked into high gear with these issues. He’s very good at drawing Krakoan landscapes and biotech, and it’s apparent he’s excited by the challenge of working with Pepe Larraz and R.B. Silva’s designs. Bogdanovic’s art is extremely similar to that of Batman artist Greg Capullo, to the point where you could just pretend it’s actually Capullo drawing the book. This is fine, though I’d like to see him evolve more into his own style as he clearly has the raw skills down. 

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X-Men + Fantastic Four #1-4
Written by Chip Zdarsky
Art by Terry Dodson and Rachel Dodson
Color art by Laura Martin

Chip Zdarsky is a writer that leads with humor and delight, but always grounds his stories in compelling dramatic questions. To some extent that’s the job of a superhero comic writer, but it’s not tremendously common for people to actually achieve that balance, particularly when Marvel comics that lean humorous are nearly always full of unfunny soy jokes with no narrative stakes. This miniseries, in which the X-Men and Fantastic Four clash over the question of whether or not Reed and Sue Richards’ omega-level mutant son Franklin belongs on Krakoa, presents as a high-stakes story, even if the actual resolution of the Franklin question feels like a shruggy compromise. But even if the ending feels a bit inconsequential, the philosophical clashes are handled thoughtfully and Zdarsky’s handle on the personalities and voices of all the core characters is impressive. Terry and Rachel Dodson, no strangers to either the X-Men or Fantastic Four, do typically excellent work in their ultra-clean and dynamic style. The ending of the story hints at a further conflict between Reed Richards and Charles Xavier down the line, but even without that thread this miniseries leaves me with the feeling that I’d be happy to get more X-Men and/or Fantastic Four comics written by Zdarsky in the future.

Into The Vault

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“Into the Vault”
X-Men #5
Written by Jonathan Hickman
Art by RB Silva
Color art by Marte Gracia 


It’s such a pleasure to have RB Silva back with Jonathan Hickman. It hasn’t been all that long since they worked together on Powers of X – and they did make a small Mister Sinister story interlude in the recent Incoming special – but enough time has passed and enough artists have worked in the new X-Men world that Silva and Pepe Larraz designed for it to feel a bit like… coming home… for Silva to show up on this issue. Leinil Yu is still the regular artist for the known future, and while he’s been doing some of the best work of his career on the past four issues of X-Men, the chemistry of Hickman and Silva is so strong that it’s hard to come away from this issue without hoping he cycles into the regular artist slot before too long. 

It’s pretty obvious why Silva was assigned this particular issue. Powers of X proved him as a brilliant designer for sci-fi concepts and particularly good at interpreting and building on visual ideas established by Chris Bachalo. In this story we revisit the Children of the Vault, created by Mike Carey and Bachalo for the “Supernovas” arc in the mid-2000s, and get a look inside The Vault, a construct with accelerated artificial time that pushes human evolution forward. Charles Xavier, with the knowledge of Moira McTaggert’s experience in the distant future of Powers of X with the homo novissima, has identified this machine creating post-human beings, as the top existential threat to humanity. But the X-Men know almost nothing about the Children or The Vault, and need to send a group of uniquely qualified mutants – X-23, Synch, and Darwin – for a reconnaissance mission. 

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Silva’s depiction of the inside of The Vault is brilliant – it’s like nothing and everything, a vast digital nowhere with elements that indicate technology and nod towards old depictions of virtual reality spaces, but mostly just comes across like an unknowable dark void. It’s instantly memorable, and the decision to make sure all pages within The Vault are laid out side by side in the print edition has the great effect of emphasizing the enormity of it.  The use of data text page elements merged into the design is also quite brilliant in both conveying information and advancing the distinct visual aesthetic of the line. Given that this issue ends on a cliffhanger with the team stranded within The Vault, it’s pretty clear that establishing this vibe was crucial, and Silva nailed it. 

This issue continues a pattern of every issue by Hickman setting up further story, and is particularly effective in making you desperate to know where the plot is going. It hadn’t occurred to me at all that he’d be pursuing the homo novissima thread from Powers of X so soon or that he’d explicitly tie it to the Children of the Vault in the present day, but it’s quite obvious and works very well. Unless I’m forgetting something marginal, Hickman is the first writer to dive into the Children since Carey left, and as he did with handling the Phalanx in Powers of X, he’s done a very good job of fitting them into his tech narrative and elevating the stakes accordingly.

When Carey and Bachalo introduced this concept it was in some ways a workaround the “No More Mutants” status quo, but posed the question of what would happen if the X-Men had to face a species that was a step beyond them, reversing the usual humans vs mutants dynamic. It’s hard to imagine this story moving forward without the mutants having to confront some incredibly dark notions – like, they can’t possibly consider genocide, right? But then you look at the membership of the Quiet Council and realize if put to a vote, the more ethical and noble members of that body  – Xavier, Jean Grey, Storm, Nightcrawler, Kate Pryde – are in the minority. Yikes.

Some Notes:

  • It’s nice to see Hickman continue to show love for Scott Lobdell and Chris Bachalo’s characters from Generation X. Synch, a character who has been out of circulation for about 20 years or so, makes his return in this issue via the resurrection protocols. He’s very charming in his scenes, but the text page of his medical file indicates that he’s very rattled by the experience of coming back to life years after his death to find all his former classmates have moved on with their lives. I suppose this explains a bit of why he’d agree to a mission that could go on for hundreds of years. It’ll be interesting to see what happens to him and his fragile emotional state after being trapped in The Vault.

  • I’ve never been particularly fond of X-23 – I have a pretty harsh bias against “legacy characters” – but I think having her lead this mission into the unknown is a brilliant use of her that puts her at the center of a major narrative thread while also clearing her off the board for a little while. 

  • I wonder if it’s just a coincidence that Hickman keeps showing Storm a bit overworked and rattled, or if this strain and her refusal to take it easy is setting up something for her down the line. 

Hordeculture

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“Hordeculture” 
X-Men #3
Written by Jonathan Hickman
Art by Leinil Francis Yu
Inks by Gerry Alanguilan and Yu
Color art by Sunny Gho and Rain Beredo


The biggest surprise of Jonathan Hickman’s X-Men and New Mutants so far has not been about plot developments – all that renovation was left to House of X/Powers of X – but rather about the tone: Who could’ve predicted from all that heavy and portentious setup that it’d be so funny? New Mutants is played like a sitcom, and while X-Men has been doing a lot of world-building and filling out big ideas, it’s been very light-hearted and sorta goofy. In this issue the X-Men discover that their newest enemy is a group of ecological terrorists comprised of four elderly women who are rather transparently based upon the cast of Golden Girls. That may sound awful, and it probably would be in the hands of a lesser creative team. But Hickman’s dry wit and Leinil Yu’s designs make it all work, and this quartet of scientists is played for laughs while revealing themselves to be a credible ongoing threat to the X-Men and Krakoa. 

I like to imagine the original pitch Hickman gave to Marvel editorial in which he had to explain that from now on flowers would be central to the X-Men mythos, and that they would need to have enemies going forward who would want to steal and breed their special mutant flowers. Hordeculture – NOT Whoredeculture! – are a group of rogue botanists who were radicalized by their experiences in the agrochemical and biotech industries and have decided to take it upon themselves to sieze control of the world’s food supply and return to the world to a “natural state” with seven billion fewer people on it.

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Of course, Krakoa throws their plan into chaos and they successfully steal Krakoan flowers for their studies. The X-Men lose, and this sets up inevitable chaos down the line. This issue is just…planting seeds…for later developments, but it’s a rather fun bit of narrative gardening.

This issue is the first where we get a glimpse at the new interpersonal dynamic of Cyclops, Jean Grey, and Emma Frost. It’s been a very long time since these characters were all together in print: They were the central love triangle of Grant Morrison’s New X-Men in the early 2000s, but Jean died at the end of that run and it’s only just now that all three are alive together at the same time. Hickman is clearly having a lot of fun with this, and is deliberately subverting expectations while leaving all salacious details to the subtext. So from what we’ve seen in this and the last couple issues: Jean and Emma have a catty rivalry but also respect one another as friends and colleagues, and there is a strong insinuation that there is an open relationship situation in which Emma gets to “borrow” Cyclops from time to time, but Jean is his primary partner. (Presumably a fair trade-off for Jean to hook up with her housemate Wolverine now and then.) What a fun, sexy time for them all.

Some notes:

• As the X-Men accumulate new enemies from the worlds of science, politics, and business please note that almost all of them are elderly and/or white. They all have very understandable political agendas that are more about seizing or maintaining power than any kind of overt bigotry. They act in self-interest and self-preservation to either perpetuate the status quo or bend it to their advantage. This is a major improvement over the various human enemies X-Men writers have been working with for ages.

• Yu continues to nail key panels. Let’s take a moment to appreciate the body horror of this panel, which low-key reveals just how sinister the women of Hordeculture can be…

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•…and this glorious reaction panel, which ought to get a second life on social media. 

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Summoner

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“Summoner”
X-Men #2
Written by Jonathan Hickman
Pencils by Leinil Francis Yu
Inks by Gerry Alanguilan
Color art by Sunny Gho

“Summoner” is clearly built to continue some momentum from other recent X-Men comics – we’re still spending time with Cyclops and time-displaced children Rachel and Cable, there are references to the events of the New Mutants and X-Force comics from last week, and the plot advances the Arrako/Apocalypse/missing Horsemen thread from Powers of X – but the actual content of the issue feels more like coasting. 

That’s fine, since we’re still finding our bearings and getting used to how familiar characters behave in the new status quo. In the case of the leads in this issue, we’re still seeing Cyclops form a traditional family unit out of his bizarre set of blood relations. It’s maybe slightly weird that the other characters don’t call attention to this, but it makes a lot of sense that Rachel and Cable – who is a teenager at the moment, having killed the older version of himself in Extermination – would be eager to finally have the dad they always wanted. You know, a dad who is physically only about 10-15 years older than either of them, but a dad nevertheless. 

I quite like Hickman’s take on Cyclops. He’s leaning into the character’s rich and complicated back story without directly referring to it, and presents him as though all the bizarre facts of his life are just lived reality and weird to others but mundane to him, kinda like someone who's been a celebrity all their life. As a reader fully aware of the context and subtext, it all reads as “this is a total weirdo” and “this is a capable leader who’s seen it all and isn’t easily rattled.” Kind of a chicken-or-egg thing with him, really. Hickman has fun with Cyclops’ dialogue too, allowing the character to poke fun at his weird life and history of bad decisions based in horniness. And then there’s this line, which shamelessly panders to everyone who was VERY HYPE about the layout of his house on the moon in the previous issue…

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The rhythms of this issue feel similar to the more low-key world building issues at the early stages of his Avengers run. It’s a straight-forward adventure, but the meat of the issue is in establishing some new concepts by having the heroes encounter it in the field. In the case of this issue, it’s the notion of “Summoners,” the magic-wielding heroes of Arrako, the lost twin of Krakoa. At the end of the issue a fragment of Arrako merges with Krakoa, and the Summoner meets with Apocalypse, who clearly intends to bring back the rest of Arakko and make Krakoa whole again. This is not tremendously thrilling in and of itself, but it’s reasonable to assume this is headed towards some climactic resolution in the near future. Hickman seems very aware of that, and wisely leans on jokes to make this a fun read. (I quite like the callback to Sunspot’s “…and that’s why people love me” from last week’s New Mutants in the Cable dialogue. Maybe this is going to be a runner?)

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Leinil Yu’s art leaves a bit to be desired in terms of depicting facial expressions but he excels at illustrating freaky monsters and exotic terrain, and that’s what really matters in this issue. His best image in this issue, in which the trio of X-Men ride through tall grass towards the Summoner in the distance, is very striking in its simple, elegant composition and owes a lot to the cinematic tradition my friend Sean T. Collins calls “monumental horror.” The monsters are cool looking, but this shot is genuinely creepy. 

Pax Krakoa

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“Pax Krakoa”
X-Men #1
Written by Jonathan Hickman
Pencils by Leinil Francis Yu
Inks by Gerry Alanguilan
Color art by Sunny Gho

Welcome to the new normal. “Pax Krakoa,” the first proper issue of Jonathan Hickman’s flagship X-Men series, has the feeling of the opening episode of the second season of a television show. After all the major paradigm shifts of House of X/Powers of X we’re coming back into the story in a more low-key way, and just getting a feel for the new world of the X-Men. We get a sense of what X-Men field missions are like, we see what domestic life on Krakoa is like for some of our heroes, and check in on Orchis after the X-Men wrecked their Mother Mold. There’s some action at the start as the X-Men attack an Orchis base, but even that scene is mostly just Cyclops and Storm spouting exposition that brings the reader up to speed on recent changes and the X-Men’s new mission. 

This could be dull in narrative and plot momentum terms, but since everything is still so new it’s just a pleasure to take in some smaller character moments. The issue is largely focused on Cyclops, and establishing Hickman’s take on the character. This version of the character is very much in line with the mutant survivalist radicalism that was central to his depiction from the mid 2000s through the mid 2010s, but relieved of the burdens of being played as a pariah or terrorist, this Cyclops gets to be portrayed as a purely heroic figure.

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Hickman is relatively subtle in shading in Cyclops’ flaws, which mainly come down to his myopic idealism. His line early in the issue – “we called incremental change ‘progress’ when what we’ve really needed was a great leap forward” – resonates in a very earnest DSA sort of way, but the use of the phrase “great leap forward” comes across as Hickman nodding to the catastrophic failures of Mao’s Communist revolution that Cyclops himself is not fully considering. Later on he tells Polaris about how he felt when his son Nathan was born, and while his dialogue is certainly expressing his emotional truth, the reader (and Polaris) know very well that he’s telling a very simplified version of the story where he didn’t in fact make several huge mistakes. He yadda yaddas years of bad decisions and failures to arrive at a “because I believed in a thing, now it’s real” conclusion about the new Krakoa status quo, and Polaris asks him if he actually believes it. Of course he does! He’s Cyclops. He’s the best there is at what he does, and what he does involves monomaniacal focus and a lot of self-delusion. 

Later in the issue we spend a bit of time with Cyclops’ confusing extended family at his house on the moon. (The Blue Area of the moon, to be exact – the place where Jean Grey killed herself in the “Dark Phoenix Saga.”) Cyclops lives with his two brothers, his time-displaced son, his daughter from an alternate future, Jean Grey (their marriage seems to be reinstated?), and Wolverine. There is a strong implication that Jean Grey is in a polyamorous relationship with both Cyclops and Wolverine, which is quite a thrill to behold. I have no choice but to stan this heroic mutant polycule on the moon. This scene is pleasant and fun, but also supports the general theme of Cyclops hammering his deeply bizarre life into a happy new shape, and the mutants of Krakoa more generally deciding what “normal” is to them now that they’ve stepped away from human society and are building a new one. Maybe in mutant society, the Summers-Grey clan is as normal as it gets. 

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At the Orchis Forge we finally get to meet Doctor Killian Devo, the organization’s leader, and see the immediate aftermath of the X-Men’s suicide mission to foil their plans. At least 32 Orchis soldiers and scientists were killed in the raid, and Devo’s line lamenting this – “Mutants, just look at what they have done” – directly echoes the language used in the internal X-Men memoranda laying out the numbers of how many mutants have been killed by humans in various attacks and genocides. Hickman portrays Devo as an idealist who truly believes he’s working for a greater good – the “last hope of humanity.” His personality is set up as a parallel to Charles Xavier, and so is his visual representation – like Xavier, he also wears a machine that covers his eyes but provides him with a more expanded range of vision. So here we have three leaders – including Cyclops – with grand vision, but no one can see their eyes. 

We also check in with Doctor Alia Gregor, who is quite traumatized following the death of her husband Erasmus, who died as a suicide bomber in House of X #3. Devo comes to console Gregor and speak well of Erasmus, showing him to be a decent and considerate leader. The issue ends on an intriguing bit of information – Gregor apparently has figured out how to resurrect him – that could potentially even out a mutant advantage the Orchis people aren’t even aware of yet. 

Some notes:

• Note how the Orchis scientists de-evolve themselves into apes as a last ditch effort to fight the mutants. Also, “all these apes have PhDs!” is a classic line. Never let anyone tell you Hickman isn’t funny. 

• One of the mutants rescued by Storm and Polaris is not a mutant at all, but rather an artificially evolved posthuman from The Vault. This character is Serafina, who was created by Mike Carey and Chris Bachalo in the “Supernovas” arc about the Children of the Vault. It would seem that Hickman is a drawing a line from this pre-existing concept to the homo novissima species from the far future timeline of Powers of X

• We spend a bit of time with Storm, who appears to be over-extending herself in the pursuit of bringing as many persecuted and captive mutants as possible to salvation on Krakoa. Storm seems to be particularly zealous about the Krakoan nation in this run so far, and I’m curious to see where Hickman is going with her. 

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• I love every establishing shot of the Orchis Forge in this issue, and in previous issues of House of X. It’s always so visually interesting and sets a mood in a way that feels very Star Wars-y, but very unlike what you typically get in comics, where establishing shots are generally quite dull for no good reason. It would seem that Hickman is drawing a lot on the Empire in his depiction of Orchis, and even the gradual reveal of Doctor Devo recalls the way The Emperor was not introduced right away in the original film series. 

• Wait a minute, does Alia Gregor have a shard of M’Kraan crystal?

• Now that this issue is out, the blessed run of 13 consecutive weeks of Hickman issues has come to an end. The next issue of X-Men won’t be out for a month, but there will be an issue of New Mutants written by Hickman in between. I will be writing about every Hickman-written issue of X-books as they come out, but I haven’t decided on what I will do with non-Hickman material. I will write about anything I find particularly interesting as it comes up, but I may only cover the spin-offs in chunks of issues or story arcs at a time, or skip some things entirely.

Supernovas

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“Supernovas”
X-Men #188-193 (2007)
Written by Mike Carey
Pencils by Chris Bachalo (188-190, 192-193) and Clayton Henry (191)
Inks by Tim Townshend et al (188-190, 192-193) and Mark Morales (191)

Mike Carey is one of the most prolific X-Men writers, having written 72 issues of X-Men and the original graphic novel X-Men: No More Humans. In that span of time he was a primary author of two major crossovers, “Messiah Complex” and “Second Coming,” and the sole author of the “Age of X” event. His tenure is easily overlooked, mainly because he’s never at any point the main writer on the franchise. His run begins as a relaunch alongside Ed Brubaker’s Uncanny X-Men while Joss Whedon and John Cassaday slowly published the second half of their best-selling Astonishing X-Men series. After “Messiah Complex,” his book – long the co-flagship of the line – is retitled X-Men: Legacy and becomes a Charles Xavier solo title. Once that story runs its course, it shifts into a Rogue solo series. These periods have their moments, but it’s mostly a lot of inconsequential stories that are often mired in a lot of continuity baggage. Carey not having a set team of characters to work with freed him to follow his muse and go deep on Xavier, Rogue, and Magneto, but also damned his book to seem very much like an extra X-Men title published for die-hard completists rather than an essential series. 

Carey started very strong though. “Supernovas,” his opening arc, is a showcase for his focus on thoughtful character beats, hard science fiction, and deep-cut X-lore. The story follows Rogue as she’s tasked by Cyclops with creating her own team to specialize in responding to crises while a lot of the other X-Men are either focused on running the school or off in outer space. Rogue is a deeply strange character to be given a leadership role, and that’s a lot of the point here. She’s a veteran, sure, but she tends to be a reckless loose cannon. Cyclops chooses to see her chaotic tactics as “inspired improvisation” in Carey’s first issue, and the remainder of his initial run up through “Messiah Complex” is essentially a referendum on the pros and cons of Rogue’s approach to leading a team. 

Generally speaking, it does not go well for her, pretty much from the start. Rogue’s team is a ragtag assortment of characters, some of whom are close friends – Cannonball, Iceman – but the rest are mostly antagonists she needs to keep on a tight leash – Mystique, Sabretooth, Lady Mastermind – or random people who just happen to be on hand, like Cable and Omega Sentinel. It’s more of a cast than a team, but Rogue tries to hold them together as much as she can despite half the characters actively working against her goals. 

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Carey’s selection of characters set up a lot of good drama, but also highlight his intriguing approach to the very concept of a “team book.” He’s essentially making lemonade out of lemons – he didn’t have the option to have a more standard X-Men team, so he instead assembled an unlikely group of characters who are set up to fail. Most superhero team stories are built on a fantasy of people working together in harmony, but Carey is curious about what happens when that’s not an option.

The story also plays on one of the central themes of Rogue’s overall character arc – she is a reformed villain who became an X-Man after a brief stint in her foster mother Mystique’s Brotherhood as a teenager. She’s invested a lot in the idea of redemption, but is aware that it’s a bit too much to expect of a sociopath like Mystique and a full-on psychopath like Sabretooth. Over the course of this run, Carey asks the reader to be as optimistic as Rogue is trying to be about all this, but in the end he’s quite honest about the nature of the characters he’s working with. Rogue’s haphazard team-building only leads to betrayal and failure, and while that’s not entirely her fault, it very much is a story about how not everyone is cut out for leadership. 

“Supernovas” is mostly illustrated by Chris Bachalo at one of his creative peaks. Bachalo’s work is highly distinctive but also constantly mutating, and this story comes at an intriguing point in his evolution where he’s increasingly drawing with color in mind and sometimes coloring his own pages. (The remainder is colored by Christina Strain and Antonio Fabela, who turn in some lovely work.) Bachalo has gone through some phases of strange, cluttered page designs but at this point he’s loosened up quite a bit and allows for a lot more negative space to be filled by ambient colors. One of his best narrative tricks for big dramatic moments here is to drop out backgrounds entirely in favor of large expanses of white space on the page, such as the aftermath of one of Rogue’s risky moves in the first issue, or a particularly creepy page in which a brainwashed Northstar appears before his suicidal twin sister Aurora in the second issue. 

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Bachalo did not draw the fourth issue of this storyline, likely due to scheduling problems. This is to be expected with monthly superhero comics, but this is a case where having a fill-in artist totally wrecks the specific atmosphere and aesthetic of the primary storytellers. Clayton Henry isn’t a bad artist but his bland traditionalism is jarring and breaks the spell of Bachalo’s designs. The switch to his pages is roughly equivalent to watching a Star Wars movie in which all of the cast is inexplicably replaced by soap opera actors and all of the production values drop to student film level for 20 minutes before going back to normal for the last 40 minutes of the picture.

Henry’s art disrupts the mood and drama, and his drab and unimaginative style actively undermines Bachalo’s designs for the story’s antagonists, the Children of the Vault. This group of characters, who were created by Bachalo and Carey, are not mutants but instead the result of the standard human genome being artificially evolved over a period of 6,000 years in a temporal accelerator. Carey was exploring the evolutionary biology concept for genetic drift and Bachalo was having fun with a set of characters who are meant to seem even more eerie and inhuman than the mutants. Henry’s interpretation follows Bachalo’s designs but makes them all look rather…literal. In context, it all just looks like bad homemade costumes, with all the visual poetry of Bachalo’s art removed. This problem of translating Bachalo’s work to other artistic styles probably explains a lot of why these characters have rarely been seen again outside of a follow-up storyline by Carey late in his tenure.

Precipice

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“Precipice”
Uncanny X-Men #238 (1995)
Written by Scott Lobdell
Pencils by Joe Madureira
Inks by Tim Townshend

Most of the best X-Men stories are, in some way, about failure. The heroism of the X-Men is more in how they persist in trying to do the right thing and stand up to oppression, not in them frequently succeeding in their goals. “Precipice,” a high point in Scott Lobdell and Joe Madureira’s mid-‘90s run, is largely about the X-Men acknowledging the limits of their idealistic philosophy and suffering for it. 

The story starts with Charles Xavier confronting the X-Men’s prisoner, the murderous psychopath Sabretooth, and admitting that he’s given up on his attempts to rehabilitate him and give him a second chance among the X-Men. Xavier is magnanimous but stern when confronting Sabretooth – it pains him that he can’t figure out how to curb Sabretooth’s homicidal rages, or integrate him into the group as he had with Wolverine, Rogue, or Gambit. Sabretooth is too far gone, and he knows it. He taunts Xavier, bragging about how he never wanted to be saved, and that he loves having the power to kill with impunity. Xavier can only counter Sabretooth’s argument with moralism and reason, but he knows he’s wasting his time. More than any other major X-Men antagonist, Sabretooth represents pure amoral id. He has no ideology, no agenda. He’s just a sadist and a savage. Xavier owns up to his failure, and decides to pass him along to government custody. 

Sabretooth is, by design, the dark opposite of Wolverine. They have more or less the same powers – healing, claws, enhanced senses – but Sabretooth is bigger, and stronger. Wolverine has a nobility and morality in contrast with his violent rages, but Sabretooth is a total nihilist. The only thing he seems to care about at all is causing pain and satisfying his base urges. “Precipice” is the conclusion of a long-running B-plot through much of the mid-90s in which Sabretooth is held captive by the X-Men in the mansion, where he largely behaves like a mutant version of Hannibal Lechter, with various women in the X-Men – Jean Grey, Boom Boom, and Psylocke – playing the Clarice Starling role in different ways.

All three of those women appear in “Precipice.” Jean, who had previously intimidated and belittled Sabretooth, sticks to the sidelines and supports Xavier in his decision. She certainly sees no point in trying to redeem this guy. Boom Boom, a compassionate but not particularly clever member of the junior X-Force squad, faces Sabretooth on her own, furious to realize she had fallen for his ruse when he had been pretending to be mentally impaired following an encounter with Wolverine that seemed to partially lobotomize him. “I trusted you!,” she shouts while slapping him in the face. “I believed your brain was all out of whack! I was there for you when everybody else had written you off!” Sabretooth, ever the sadist, just tells her that she’s an idiot, and then plays on her considerable insecurities about her white trash family and feeling like a loser among the X-Men until she retaliates by hitting him with an energy blast that sets him loose.

Sabretooth’s casual manipulation of Boom Boom is so heartbreaking. She’s not stupid, just guided by raw emotions and obvious self-loathing. Her compassion is real, but also just a transparent desire to stick up for broken losers – like herself, like her own father. Sabretooth and Boom Boom’s dynamic is a dark mirror of Wolverine’s more wholesome relationship with Jubilee, another teen character with a very similar personality and superpower. What if Wolverine was a sociopath? What if Jubilee had no self-esteem whatsoever? 

Psylocke observes this moment between Sabretooth and Boom Boom, and is there to intervene when he’s set free. Psylocke and Sabretooth have a shared history – the two faced off in the issue during the Mutant Massacre storyline in which she joined the team. Back then it was a deliberately mis-matched fight, with the frail and demure Psylocke seeming like easy prey for this brutish psycho. She managed to defeat him, and proved herself as X-Men material. This time around, the duel seems more evenly matched, as Psylocke is now in her Asian ninja body. But it doesn’t go nearly so well, as her attempt to use her psychic power backfires on her, and he eviscerates her. 

The issue ends with Sabretooth having escaped, Psylocke being on death’s door, and Boom Boom in tears, knowing that her emotional weakness may have led to Psylocke’s death, and the inevitable deaths of whoever else gets in the path of this unhinged maniac. The issue starts with Xavier and his top lieutenants having to admit they can’t redeem Sabretooth, and ends with them being proven correct in the most awful way. Boom Boom has to face up to the reality that her faith in the notion of redemption had only made her the perfect mark for an ultra violent con man. 

“Precipice” is more upsetting in the context of Lobdell and Madureira’s previous story focusing on Sabretooth in the alternate reality Age of Apocalypse event. In this world, where Xavier died young and the X-Men were founded by Magneto, Sabretooth is a heroic figure and essentially has Wolverine’s role in the group. Madureira, whose art is so stylized and dynamic that some might not notice the elegant nuances of his cartooning, draws these Sabretooths very differently. The AOA Sabretooth stands tall with good posture, and carries himself with obvious pride. The “real” Sabretooth is always slouching, and moves like a cross between a tiger and gorilla. Madureira draws him with vacant eyes and cruel toothy grin, like The Joker as a wild animal. 

The heroes in the story have softer features, and emote with big eyes and display their confidence – or lack thereof – in how they carry their arms and shoulders. Madureira portrays Jean Grey as empathetic and uncertain, Cyclops as strong and decisive, Bishop as angry and conflicted, and Xavier as cold and aloof. Psylocke appears bold and defiant, while Boom Boom looks defensive even when she’s being confrontational. Madureira rightly gets a lot of credit for his excellent sense of design and his intuitive skill in making his pages look vibrant and uncluttered, but he’s just as brilliant in conveying a lot of information about characters without the writer needing to explicate much about their interiority in dialogue or exposition.